Projects
Tracking every pixel of progress made.
Movement
Smooth player controls with pixel-perfect jumps.
Combat
Responsive attacks with ember-lit effects.
Experience Log
Since diving into game development, I've built systems from the ground up, sharpening my skills with each pixel and frame.
Passionate about clean, efficient code.
Roles
Game Developer
Lava Flow
2023 - Present
Leading system design and implementing core gameplay mechanics.
Intern
PixelWorks
2021 - 2022
Assisted in UI development and bug fixing for mobile titles.
Gallery
Snapshots of systems shaping the pixelated world.